PuppetMan is a program used in conjecture with the Movie Sandbox and Unreal Tournament 2004 to create more realistic movement in the characters. The program creates a quick and dirty interface to control the movement and rotation of all the bones in a skeleton. This project is all about expanding the possibilities of a new and emerging medium. The tool is made to solve the short-term issue of controlling characters in greater detail. The tool focuses on the creation of content in a progressive manner .
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