As mentioned in class: our main challenge this term will be organized a bit differently this year. Instead of ever-new small design challenges we will have one continuous one until the end of February. At that time, we will select one or two of our projects, optimize, and implement them.
Underlying is the main approach for this term: the idea of interaction as performance and both as being process-based. Crafts and making cultures are seen as equally process-based. Thus, we aim to design a digital craft process – the making of something as the “big challenge.”
We want to spend a bit more time on the process of developing our ideas. So the first deliverable (next week) will be a presentation of the idea – just like our concept presentations last term. The second step is presentation of a prototype (the week later). If possible, it would be good to test your process already on the rest of the group like we did with our projects this week. Finally, we will have 5 different and revised projects that we, then, optimize for a submission to Flux projects.
You can find out more about Flux here.
But please remember the experiment we are doing here focuses on the question what parallels we can detect between the making and the interacting and the performing processes.